by Ben Silverman
While that may sound ludicrous to old-school Scouts, the new "Video Game" award is intended to make Tiger, Cub and Webelos Scouts more responsible gamers.
Rather than shooting their way to success, they'll have to accomplish a number of far more mundane tasks to earn the new belt loop and pin, such as explaining the importance of the video game ratings system, working with an adult to build a schedule that includes chores, homework and gaming, and playing a game designed to boost math, spelling or other school-oriented skills. Belt loops and pins are the cub scout/webelo equivalent of merit badges for boy scouts.
Of course, earning the game award involves playing games, too. Scouts will have to show their shopping savvy by comparing games at different retailers for the best prices, install a gaming rig, and -- toughest of all -- play a game with a friend for one hour. Is there a statute of limitations on getting Cub Scout pins? Because I earn this one pretty much every day.
To be fair, the requirements do seem to fall in line with the overall Boy Scout mission of being a responsible citizen. And with harsh language and intolerance plaguing online gaming, anything that helps instill good sense into young gamers is okay in my book. You can check out the full list of Video Game award requirements here.
So does gaming has a place in the Scouts, or should they pull the plug on this in favor of more traditional outdoor activities? Earn your 'Commenting' badge and sound off!
Followers
-
2010
(168)
- November(1)
- October(1)
- September(15)
- August(26)
- July(16)
- June(37)
- May(24)
-
April(48)
- California man 'beats' Bejeweled 2
- Boy Scouts introduce Video Game merit
- 'Halo' Video Game Makers Align With Activision
- Virtual worlds recede, but Second Life keeps growing
- Second Life Economy Has Record Q1
- Boca Raton and Lakeland seniors face off for Wii b...
- What’s the most downloaded catalog song in iTunes ...
- Special Issue--Thinking After Dark: Welcome to the...
- Habbo: Teens Willing To Friend Brands
- Thinking Virtually: Helping Companies Succeed in M...
- Court to decide if state can regulate video games
- Life on Mars Hawai‘i’s high-tech sector needs a boost
- Would you pay US$3.5 million for a virtual horse?
- April 20, 2010 - 6:00 A.M. Linden Lab holds to gra...
- Players Want Real Money from Virtual World
- 3-D video gaming aspires to become spectacle
- Drew Brees lands cover of `Madden’ video game
- For Web’s New Wave, Sharing Details Is the Point
- SKorea targets Internet addicts; 2 million hooked
- News Corp. raises bet on digital music
- Facebook widens reach to tailor broader Web
- Modern Warfare 2 biggest entertainment launch ever
- Apple 2Q income up 90 pct, shares jump to new high
- Third of U.S. teens with phones text 100 times a day
- IFPI publishes Digital Music Report 2010
- Apple's 10K filing shows $3.34 billion in 2008 iTu...
- Macsimum News RSS Widget * Home * Content...
- Facebook profiles to play up brand and band pages
- Don't Go for the Fool's Gold in Mobile. There is R...
- `Cloud' music plans no longer just pie in the sky
- Is Brazil Set to Become a Virtual World Superpower?
- The Emotional Impact of Virtual Reality
- March video game retail sales climb 6 percent
- Rolling Stone's archive going online — for a price
- TRIBECA ENTERPRISES AND FLASHPOINT ACADEMY
- Qualcomm to let phones record mobile TV shows
- FarmVille Creators Launch 'Treasure Isle,' Bring T...
- Online ad revenue up 2.6 pct in 4Q to $6.3 bln
- Study: More women embracing Web communities
- By the Numbers: Facebook vs The United States [INF...
- Google gets Episodic in fifth acquisition of year
- Eye-controlled video game breakthrough
- Why do they call him Donkey Kong when he's not a d...
- Study: Chinese Online Game Market To Reach $9.2 Bi...
- Big video game party returns to UAH Friday
- GameStop Reports Sales and Earnings for Fiscal 200...
- More Than Child's Play
- Battle.net Neural Interface