Monday, June 21, 2010
June21,2010
MagiQuest Goes Online With Virtual World
The MagiQuest live-action role-playing game is expanding online with a new virtual world called MagiQuest Online: The Portal Adventure Series. The initial content released for the virtual world will be called Chapter One: The Clan Courtyard And Twisted Woods Realms. The virtual world will share the live version's emphasis on puzzle solving and will be developed in cooperation with Cyan Worlds, developer of the Myst video games.
MagiQuest Online will tie in directly with the storyline and content of the live MagiQuest role-plays. The story calls for players to take the role of powerful wizards called Magi and protect portals that connect the virtual world of MagiQuest to the real one. If the online players fail, then they're teased with the notion of dragons and monsters invading the real world. The live-action MagiQuest centers will also include storylines about protecting the portals from monsters.
When players start a MagiQuest Online game, they will have the option of logging in with the account they use in the MagiQuest Live games. This will allow players to start in the virtual world with all of the powers, treasure, and experience they've gained at the live-action centers. Players can acquire more powers and items by playing MagiQuest Online, then transfer these winnings to their next live-action adventure at a MagiQuest center.
Players who complete the Chapter One content in the MagiQuest virtual world will gain access to an exclusive quest the next time they visit the MagiQuest live-action centers. Likewise, players can meet friends made during MagiQuest live-action games in the online virtual world, or vice versa. The first chapter of the MagiQuest virtual world will cost $9.99. It can be purchased at MagiQuest live-action role-playing centers and online at MagiQuest.com
MagiQuest Goes Online With Virtual World
The MagiQuest live-action role-playing game is expanding online with a new virtual world called MagiQuest Online: The Portal Adventure Series. The initial content released for the virtual world will be called Chapter One: The Clan Courtyard And Twisted Woods Realms. The virtual world will share the live version's emphasis on puzzle solving and will be developed in cooperation with Cyan Worlds, developer of the Myst video games.
MagiQuest Online will tie in directly with the storyline and content of the live MagiQuest role-plays. The story calls for players to take the role of powerful wizards called Magi and protect portals that connect the virtual world of MagiQuest to the real one. If the online players fail, then they're teased with the notion of dragons and monsters invading the real world. The live-action MagiQuest centers will also include storylines about protecting the portals from monsters.
When players start a MagiQuest Online game, they will have the option of logging in with the account they use in the MagiQuest Live games. This will allow players to start in the virtual world with all of the powers, treasure, and experience they've gained at the live-action centers. Players can acquire more powers and items by playing MagiQuest Online, then transfer these winnings to their next live-action adventure at a MagiQuest center.
Players who complete the Chapter One content in the MagiQuest virtual world will gain access to an exclusive quest the next time they visit the MagiQuest live-action centers. Likewise, players can meet friends made during MagiQuest live-action games in the online virtual world, or vice versa. The first chapter of the MagiQuest virtual world will cost $9.99. It can be purchased at MagiQuest live-action role-playing centers and online at MagiQuest.com
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