Friday, May 28, 2010
by Mike Smith
Think you're a big gamer? According to a new study from market research firm NPD Group, to be considered among the real hardcore you'll need to play an average of 48.5 hours a week -- nearly seven hours a day.
Even dedicated gaming blog Kotaku finds that "pretty extreme."
So-called "Extreme Gamers" average 29 years old, and -- perhaps surprisingly -- one-third of them are female. They're more likely to play on consoles than on the PC, and on average they've purchased 24 titles in the past three months -- a bill that could easily run over a thousand dollars. But dedicated though they may be, the Extreme Gamers are just a small minority: a mere 4% of the U.S.'s 174-million-strong gaming public.
And though seven hours a day seems like a lot, it's only a little more time than the average American spends watching TV.
The figures come from a study which polled some 20,000 members of an NPD Group consumer panel. It broke the gaming population of the US into six other segments, including avid PC gamers (who tend to be older, and buy more games online) and young heavy gamers, the largest segment, who prefer portable systems like the Nintendo DS and Sony PSP.
Overall, time spent playing games rose from an average of 12.3 hours per week last year to 13 this year, the survey found. Both console and PC games posted increases, with the PC growing significantly faster than the consoles -- but portable gaming hours, on the other hand, dove 16%. The most popular platform overall, in terms of time spent, was the good ol' PC -- and if that surprises you, you probably haven't looked at Facebook lately
Think you're a big gamer? According to a new study from market research firm NPD Group, to be considered among the real hardcore you'll need to play an average of 48.5 hours a week -- nearly seven hours a day.
Even dedicated gaming blog Kotaku finds that "pretty extreme."
So-called "Extreme Gamers" average 29 years old, and -- perhaps surprisingly -- one-third of them are female. They're more likely to play on consoles than on the PC, and on average they've purchased 24 titles in the past three months -- a bill that could easily run over a thousand dollars. But dedicated though they may be, the Extreme Gamers are just a small minority: a mere 4% of the U.S.'s 174-million-strong gaming public.
And though seven hours a day seems like a lot, it's only a little more time than the average American spends watching TV.
The figures come from a study which polled some 20,000 members of an NPD Group consumer panel. It broke the gaming population of the US into six other segments, including avid PC gamers (who tend to be older, and buy more games online) and young heavy gamers, the largest segment, who prefer portable systems like the Nintendo DS and Sony PSP.
Overall, time spent playing games rose from an average of 12.3 hours per week last year to 13 this year, the survey found. Both console and PC games posted increases, with the PC growing significantly faster than the consoles -- but portable gaming hours, on the other hand, dove 16%. The most popular platform overall, in terms of time spent, was the good ol' PC -- and if that surprises you, you probably haven't looked at Facebook lately
Followers
Blog Archive
-
2010
(168)
- November(1)
- October(1)
- September(15)
- August(26)
- July(16)
- June(37)
-
May(24)
- Germany wins 2010 Eurovision Song Contest
- Rocawear Teams Up With Pac-Man
- Digital kids on to something
- Backbreaker: A Whole New Football Game
- Violent video games touted as learning tool
- Study: 'Extreme Gamers' play 48 hours a week
- Virtual goods revenue continues to climb
- Nokia to run Yahoo's maps in global partnership
- 2.7 million gamers reach for `Halo'
- Sulake’s Habbo virtual world for kids keeps growin...
- New Mario verdict in: tricky, but could be the bes...
- Gus Johnson, New Voice of EA Sports' Madden NFL 11...
- Revolutionary Pac-Man turns the big 3-0
- Google Moves to TVs With Help From Intel and Sony
- Major game sequels unveiled, due this year
- This Week In Games: Red Dead revealed
- How playing Madden online could cost you $10
- Hot Gaming Trends: The Wild West
- Is the Metaverse Falling Victim to Large Platform ...
- Alabama gamer pitches his way to a million dollars
- Disney 'Tinkers' With Gender in Online Kids' Game
- FarmVille Expanding To iPhone, iPad, Android, SMS
- Next Call of Duty game revealed
- Apple shutting Lala; `Cloud' music on horizon?
- April(48)
Search This Blog
Labels
Marketing
(153)
Computer Games
(88)
Video Games
(86)
Digital Media
(83)
Social Media
(81)
Social Networks
(59)
Virtual Games
(35)
Virtual Content
(34)
Virtual Worlds
(20)
Virtual Reality
(19)
Multi-Player
(17)
Streaming Music
(11)
Gamers
(10)
Music Downloads
(9)
Second Life
(9)
Games
(8)
Cell Phones
(4)
Facebook
(4)
Web TV
(4)
Money
(3)
Motion controllers
(3)
Teens
(3)
Business
(2)
China Gamers
(2)
Cloud Computing
(2)
EA Games
(2)
Movies
(2)
Sales
(2)
World Of Warcraft
(2)
Xbox Live
(2)
iPhone
(2)
25 Years
(1)
3-D
(1)
Ads in Games
(1)
Apple
(1)
Atari 2600
(1)
Audiance
(1)
Blue Mars
(1)
Board Games
(1)
College
(1)
Disney
(1)
Duds
(1)
Education
(1)
Entrepreneur
(1)
Fads
(1)
Film Fest
(1)
Filmmakers.Shorts
(1)
Football
(1)
Ghost Shows
(1)
Interactive TV
(1)
Interactivity
(1)
Internet
(1)
Kids
(1)
Lan
(1)
Learning Games
(1)
Live Music
(1)
Mario
(1)
Motorola
(1)
Nintendo
(1)
Nokia
(1)
Playstation
(1)
Scouting Badge
(1)
Sports
(1)
Toys
(1)
Trivia
(1)
WII
(1)
Women
(1)